Tiny Violence
Gamejam entry for the "Where's My Oats -9kb" Jam
Theme: "Connections"
Game size (unzipped, total): 7,727 bytes (7.7KB on disk)
Tiny Violence was created as an experiment in extreme game compression.
The entire game; including rendering, gameplay, audio, and effects fits inside just 9 kilobytes.
Built using a custom raycasting engine, Tiny Violence focuses on fast movement, simple combat, and old-school shooter energy while operating under absurd technical limitations.
Features:
• Entire game under 9KB
• Custom raycasting renderer
• Procedural audio
• No external assets
• Retro FPS gameplay
• Built for the Where's My Oats -9kb How much game can fit into 9KB? Challenge
Technical Details
• Language: JavaScript
• Rendering: Custom raycaster
• Audio: Procedural synthesis
• Size Limit: 9KB
• Development Time: 8H 34M
This project was designed around extreme code-size restrictions.
GITHUB LINK - https://github.com/Vimaser/tinyviolence
| Updated | 11 days ago |
| Published | 14 days ago |
| Status | Released |
| Platforms | HTML5 |
| Author | HallowMosquito |
| Genre | Shooter |
| Tags | 9kbs, boomershooter, FPS, minigames, Retro |
| Content | No generative AI was used |



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